Tag Archive for 'Personal'

Pucker and Bloat

Pucker, the Cephalopodcas mascot [png, 200x225, 104K]
I’d like to introduce you to the Cephalopodcast mascot. His name is Pucker. He’s got suckers.

I am starting a new series on this blog called Pucker and Bloat. It’s named after one of the distortion filters available in Adobe Illustrator and I think it sounds pretty funny. It will feature postings based on my dawdling doodles made with this new tool. And since Illustrator is vector-based*, it should be possible for me to later animate the images in another program I want to work with, namely Flash.

Pucker and Bloat also sounds like a good name for a cartoon, don’t you think? So I am going to use that as a springboard to guide my studies. And with that in mind, I’d like to introduce you to the first character, Pucker. He might look familiar. In fact, it’s sketched from the Cephalopodcast mascot, who now officially has a name. This is not the final version. I am going to keep working on it. But in the meantime, I have to come up with a second character called Bloat. That sure sounds like the name of a blowfish to me. But what do you think? What marine creature would be friends with Pucker and have a name like Bloat?

Besides making learning fun for me and amusing for you (I hope), my other goal is to end up with a series of marine life clipart images. If this works, I’ll make them available under a Creative Commons license for use by educators.

So are any of you illustrators? Any one using Illustrator? What resources are your favorites? I am looking for tutorials and sources of inspiration. Here’s some of my favorites:

*Graphics programs basically come in two varieties, raster- or vector-based. Raster programs like Photoshop represent an image pixel by pixel. Because of this, they can produce painterly effects but the images are difficult to scale. Vector programs create images as a series of lines and polygons that can easily be scaled because they are fundamentally just mathematical expressions. It’s always reminded me of the wave/particle duality of physics.

Adventures with Calamari at Virtualbridges.net

There are a lot of good reasons to start a blog. Mine is not necessarily one of them. I started on the ‘Net back in the old Prodigy era (circa 1993). I was initially loath to communicate authentically online, taking pains to preserve my anonymity. But nowadays I realize that Google and other spiderbots are inexorably gathering information about us anyway. It’s an illusion to think there aren’t already little pieces of us scattered across sundry servers. So rather than let chance or my minor participation in conferences or listservs determine how I was indexed, I decided to start staking a claim to my own unreal estate and start blogging.

The nice thing about coming out of this shell is that I get to participate in the participatory Web and produce the Cephalopodcast podcast. It also has allowed me to (virtually) meet some very fine folks. In particular, I’ve been hanging around the educators and webcasters at Worldbridges.net. Some of them have also been venturing into the MMO1 world of Second Life. Naturally enough, they have been webcasting and podcasting these explorations. And you can now see the latest adventures at Virtualbridges.net.

The first entry is a Second Life Tour of the Spaceflight Museum that I particpated in recently.

Virtual rockets in Second Life [200x150, 12K]The International Spaceflight Museum is a museum in the virtual world of Second Life. It hosts exhibits and events about spacecraft, rockets, and space travel. The museum is located on the island sim Spaceport Alpha.

The organization that manages and develops the museum is the Spaceflight Museum Planning Group, a group of Second Life residents from around the world who share an interest in spaceflight.

So if you want to see practical examples of the educational potential of MMOs, check out the videos at Virtualbridges.net.

UPDATE: I’ve been made a manager at Virtualbridges.net, so I will be helping out with the posting there. The next jaunt into Second Life will be this Sunday, July 9, 5:30pmPDT/8:30pmEDT/12:30amGMT. Feel free to join us as we take a tour of Second Life’s Public Library and the Info Island sim.